Static ReadonlyDefaultStatic ReadonlyDefaultWorld mutation
The category settings used to create the new category.
The created category handle.
World mutation
The preset settings used to create the new preset.
The created preset handle.
An array of all available category objects.
World mutation
The category object if it exists, otherwise returns undefined.
World mutation
The Id of the preset to retrieve. Must have a namespace.
The preset object if it exists, otherwise returns undefined.
An array of all available preset objects.
A container for APIs related to the world's aim-assist settings.