@minecraft
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    Class AimAssistCategorySettingsBeta

    Settings used with AimAssistRegistry.addCategory for creation of the AimAssistCategory.

    Index

    Constructors

    Properties

    defaultBlockPriority: number

    Optional. Default targeting priority used for block types not provided to setBlockPriorities.

    defaultEntityPriority: number

    Optional. Default targeting priority used for entity types not provided to setEntityPriorities.

    identifier: string

    The unique Id used to register the category with. Must have a namespace.

    Methods

    • Returns Record<string, number>

      The record mapping block Ids to their priority settings. Larger numbers have greater priority.

      Gets the priority settings used for block targeting.

    • Returns Record<string, number>

      The record mapping block tags to their priority settings. Larger numbers have greater priority.

      Gets the priority settings used for block targeting.

    • Returns Record<string, number>

      The record mapping entity Ids to their priority settings. Larger numbers have greater priority.

      Gets the priority settings used for entity targeting.

    • Returns Record<string, number>

      Map entity type families to their priority settings in a Record. Larger numbers have greater priority.

      Gets the priority settings used for entity targeting.

    • World mutation

      Parameters

      • blockPriorities: Record<keyof typeof MinecraftBlockTypes | string, number>

        A record mapping block Ids to their priority settings. Larger numbers have greater priority.

      Returns void

      Sets the priority settings used for block targeting.

    • World mutation

      Parameters

      • blockTagPriorities: Record<string, number>

      Returns void

      Sets the priority settings used for block targeting.

    • World mutation

      Parameters

      • entityPriorities: Record<keyof typeof MinecraftEntityTypes | string, number>

        A record mapping entity Ids to their priority settings. Larger numbers have greater priority.

      Returns void

      Sets the priority settings used for entity targeting.

    • World mutation

      Parameters

      • entityTypeFamilyPriorities: Record<string, number>

      Returns void

      Sets the priority settings used for entity targeting.