The tool rail component allows the tool to register an icon
and button (and dynamic tooltip) in the tool rail on the
left side of the display. Adding a tool rail component to a
tool will cause the tool to be considered a modal tool,
and only one single modal tool can be active at any one
time. Modal tools are generally tools which take focus and
control of the cursor (e.g. selection, clipboards, entity
selection, etc) Global tools (tools which do not have a tool
rail) are generally things like property pages, settings,
etc - things that do not require an active cursor or
gameplay interaction
The icon for the tool rail button. This is generally a URL
to an image file in the editor extension resource pack e.g.
pack://textures/my-tool-icon.png
The tooltip description for the tool. Note: if an activation
key binding was added to ISimpleToolOptions, then the key
binding will be appended to the tooltip string.
The tool rail component allows the tool to register an icon and button (and dynamic tooltip) in the tool rail on the left side of the display. Adding a tool rail component to a tool will cause the tool to be considered a
modal tool
, and only one single modal tool can be active at any one time. Modal tools are generally tools which take focus and control of the cursor (e.g. selection, clipboards, entity selection, etc) Global tools (tools which do not have a tool rail) are generally things like property pages, settings, etc - things that do not require an active cursor or gameplay interaction