类 ActionFormData实验性

Builds a simple player form with buttons that let the player take action.

import { world, DimensionLocation } from "@minecraft/server";
import { ActionFormData, ActionFormResponse } from "@minecraft/server-ui";

function showActionForm(log: (message: string, status?: number) => void, targetLocation: DimensionLocation) {
const playerList = world.getPlayers();

if (playerList.length >= 1) {
const form = new ActionFormData()
.title("Test Title")
.body("Body text here!")
.button("btn 1")
.button("btn 2")
.button("btn 3")
.button("btn 4")
.button("btn 5");

form.show(playerList[0]).then((result: ActionFormResponse) => {
if (result.canceled) {
log("Player exited out of the dialog. Note that if the chat window is up, dialogs are automatically canceled.");
return -1;
} else {
log("Your result was: " + result.selection);
}
});
}
}
import { world, DimensionLocation } from "@minecraft/server";
import { ActionFormData, ActionFormResponse } from "@minecraft/server-ui";

function showFavoriteMonth(log: (message: string, status?: number) => void, targetLocation: DimensionLocation) {
const players = world.getPlayers();

if (players.length >= 1) {
const form = new ActionFormData()
.title("Months")
.body("Choose your favorite month!")
.button("January")
.button("February")
.button("March")
.button("April")
.button("May");

form.show(players[0]).then((response: ActionFormResponse) => {
if (response.selection === 3) {
log("I like April too!");
return -1;
}
});
}
}

构造函数

方法

构造函数

方法