实验性可选 世界修改colorOptional RGB color tint applied to the waypoint icon. If not specified, the waypoint uses its default color.
世界修改is只读is世界修改textureThe WaypointTextureSelector that determines which icon texture is displayed for the waypoint based on distance or other criteria.
世界修改Gets the current DimensionLocation of the waypoint. For entity waypoints, this returns the entity's current position. For location waypoints, this returns the stored location.
Base class for waypoints displayed on the player's locator bar. Waypoints can track locations or entities and are rendered with customizable textures and colors.
Waypoints act as shared handles that can be added to multiple players' locator bars. When you modify a waypoint's properties (such as color, texture, or enabled state), the changes are reflected for all players who have that waypoint in their locator bar. This allows you to efficiently manage waypoints across multiple players without creating separate instances for each player.