@minecraft
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    接口 WaypointTextureSelector实验性

    Defines how waypoint textures change based on distance. Contains a list of texture bounds that determine which texture is displayed at different distance ranges.

    interface WaypointTextureSelector {
        textureBoundsList: WaypointTextureBounds[];
    }
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    属性

    textureBoundsList: WaypointTextureBounds[]

    An array of WaypointTextureBounds that define which textures are displayed at different distance ranges. The system evaluates these bounds to determine the appropriate texture based on the current distance to the waypoint. The list has a maximum size limit of 16.