Controls which blocks stop a widget guide sensor. World and widget boundary walls stop the sensor in every mode.
Uses block selection outlines, including pickable non-colliding blocks such as plants. This is the default and preserves existing guide behavior.
Uses block collision shapes, including partial blocks such as slabs and stairs. Ignores liquids and blocks without collision, such as flowers.
Uses collision shapes of motion-blocking, cube-shaped blocks only. Ignores liquids, non-colliding blocks, and partial blocks such as slabs and stairs.
Controls which blocks stop a widget guide sensor. World and widget boundary walls stop the sensor in every mode.