World mutationairWorld mutationcatchWorld mutationcritWorld mutationdestroyReadonlyentityWorld mutationgravityOptional World mutationhitOptional World mutationhitOptional World mutationhitReadonlyisWorld mutationlightningWorld mutationliquidWorld mutationonOptional World mutationownerWorld mutationshouldWorld mutationstopReadonlytypeStatic ReadonlycomponentWorld mutation
The velocity to fire the projectile. This controls both the speed and direction which which the projectile will be shot.
Optionaloptions: ProjectileShootOptions
Optional configuration for the shoot.
The projectile component controls the properties of a projectile entity and allows it to be shot in a given direction. This component is present when the entity has the minecraft:projectile component.
Example: shootArrow.ts