@minecraft
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    Class EntityHealableComponent

    Defines the interactions with this entity for healing it.

    Hierarchy (View Summary)

    Index
    entity: Entity

    The entity that owns this component. The entity will be undefined if it has been removed.

    forceUse: boolean

    Determines if an item can be used regardless of the entity being at full health.

    isValid: boolean

    Returns whether the component is valid. A component is considered valid if its owner is valid, in addition to any addition to any additional validation required by the component.

    typeId: string

    Identifier of the component.

    componentId: "minecraft:healable" = 'minecraft:healable'