BetaReadonlyconditionsReadonlydynamicReadonlyentityIf true, and if the block entity supports entity storage, the function will copy the stored entities from the block entity to the dropped item without releasing them. Placing the item restores the stored entities if the placed block supports entity storage. In loot table JSON, the optional entity_storage Boolean field defaults to false and is independent of dynamic_properties. Requires the Upcoming Creator Features experiment.
Loot item function that will try to copy the block entity data from the destroyed block to the dropped item.