实验性
Controls when a waypoint is visible based on the state of the entity it tracks. These rules allow filtering waypoint visibility by entity conditions like sneaking, invisibility, and death state.
可选
Controls whether the waypoint is shown when the tracked entity is dead. If undefined, defaults to true.
Controls whether the waypoint is shown when the tracked entity is invisible. If undefined, defaults to true.
Controls whether the waypoint is shown when the tracked entity is sneaking. If undefined, defaults to true.
Controls when a waypoint is visible based on the state of the entity it tracks. These rules allow filtering waypoint visibility by entity conditions like sneaking, invisibility, and death state.