@minecraft
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    接口 EntityApplyDamageByProjectileOptions

    Additional options for when damage has been applied via a projectile.

    interface EntityApplyDamageByProjectileOptions {
        damagingEntity?: Entity;
        damagingProjectile: Entity;
    }
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    属性

    damagingEntity?: Entity

    Optional entity that fired the projectile.

    damagingProjectile: Entity

    Projectile that caused damage.