@minecraft
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    接口 BlockBoundingBox

    A BlockBoundingBox is an interface to an object which represents an AABB aligned rectangle. The BlockBoundingBox assumes that it was created in a valid state (min <= max) but cannot guarantee it (unless it was created using the associated BlockBoundingBoxUtils utility functions. The min/max coordinates represent the diametrically opposite corners of the rectangle. The BlockBoundingBox is not a representation of blocks - it has no association with any type, it is just a mathematical construct - so a rectangle with ( 0,0,0 ) -> ( 0,0,0 ) has a size of ( 0,0,0 ) (unlike the very similar BlockVolume object)

    interface BlockBoundingBox {
        max: Vector3;
        min: Vector3;
    }
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    属性

    属性

    max: Vector3

    A Vector3 that represents the largest corner of the rectangle

    min: Vector3

    A Vector3 that represents the smallest corner of the rectangle