@minecraft
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    接口 IPropertyItemBase

    Common base for all property items

    interface IPropertyItemBase {
        enable: boolean;
        id: string;
        paneId: string;
        typeName: PropertyItemType;
        visible: boolean;
    }

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    属性

    enable: boolean

    If the item is enabled in the UI.

    id: string

    Unique ID for the property item.

    paneId: string

    The parent pane id.

    The type name of the target property.

    visible: boolean

    If the item should be visible in the UI.