@minecraft
    正在准备搜索索引...

    接口 EventSink<T>

    An event that can be subscribed to. You can use the token, returned from the subscribe method, to clean up handlers.

    interface EventSink<T> {
        subscribe(handler: EventHandler<T>): IEventToken;
    }

    类型参数

    • T
    索引

    方法

    方法