实验性
Registers an event when a player is spawned (or re-spawned after death) and fully ready within the world.
Subscribes to the event.
无法在只读模式下调用此函数,详见 WorldBeforeEvents。
Unsubscribes from the event.
Registers an event when a player is spawned (or re-spawned after death) and fully ready within the world.