类 PlayerCursorInventoryComponent

Represents the players cursor inventory. Used when moving items between between containers in the inventory UI. Not used with touch controls.

层级 (查看层级一览)

属性

entity: Entity

The entity that owns this component. The entity will be undefined if it has been removed.

This property can throw when used.

InvalidEntityError

isValid: boolean

Returns whether the component is valid. A component is considered valid if its owner is valid, in addition to any addition to any additional validation required by the component.

item?: ItemStack

The ItemStack currently in the players cursor inventory.

This property can throw when used.

typeId: string

Identifier of the component.

componentId: "minecraft:cursor_inventory" = 'minecraft:cursor_inventory'

方法

  • 世界修改

    返回 void

    Clears the players cursor inventory.

    This function can throw errors.