Contains the input information for a client instance.
只读
The last input mode used by the player.
EngineError
InvalidEntityError
Whether the player touch input only affects the touchbar or not.
Retrieves the current state of a button. If a player presses and releases a button really fast this may not ever be set to true. To capture all button state changes, use PlayerButtonInputAfterEvent via WorldAfterEvents.playerButtonInput
Contains the input information for a client instance.