The amount of health this entity gains when fed this item.
This number is an integer starting at 0. Sample values can
go as high as 40.
只读item
item:string
备注
Identifier of type of item that can be fed. If a namespace
is not specified, 'minecraft:' is assumed. Example values
include 'wheat' or 'golden_apple'.
可选只读预览版resultItem
resultItem?:string
备注
Type ID of the resulting item after feeding has occurred.
This will usually be empty but is used for scenarios such as
feeding a Nautilus with a bucket of fish, where the result
item will be an empty bucket.
As part of the Healable component, represents a specific item that can be fed to an entity to cause health effects.