Allows registration for an event that fires when an entity is removed from the game (for example, unloaded, or a few seconds after they are dead.)
世界修改
早期执行
Function to call.
可选
Additional filtering options for this event.
Returns a closure that can be used in subsequent unsubscribe operations.
Will call your function every time an entity is removed from the game.
Unsubscribes your function from subsequent calls when an entity is removed.
Allows registration for an event that fires when an entity is removed from the game (for example, unloaded, or a few seconds after they are dead.)