类 EntityPushThroughComponent实验性

Sets the distance through which the entity can push through.

层级 (查看完整内容)

属性

entity: Entity

The entity that owns this component. The entity will be undefined if it has been removed.

typeId: string

Identifier of the component.

value: number

Value of the push through distances of this entity.

无法在只读模式下修改此属性,详见 WorldBeforeEvents

componentId: "minecraft:push_through" = 'minecraft:push_through'

方法

  • 实验性

    返回 boolean

    Whether the component is valid.

    Returns whether the component is valid. A component is considered valid if its owner is valid, in addition to any addition to any additional validation required by the component.