类 EntityNpcComponentbeta

Adds NPC capabilities to an entity such as custom skin, name, and dialogue interactions.

层级 (查看层级一览)

属性

defaultScene: string

The DialogueScene that is opened when players first interact with the NPC.

entity: Entity

The entity that owns this component. The entity will be undefined if it has been removed.

This property can throw when used.

InvalidEntityError

isValid: boolean

Returns whether the component is valid. A component is considered valid if its owner is valid, in addition to any addition to any additional validation required by the component.

name: string

The name of the NPC as it is displayed to players.

skinIndex: number

The index of the skin the NPC will use.

typeId: string

Identifier of the component.

componentId: "minecraft:npc" = 'minecraft:npc'