@minecraft
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    类 EntityCanPowerJumpComponent

    When added, this component signifies that the entity can power jump like the horse does within Minecraft.

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    属性

    entity: Entity

    The entity that owns this component. The entity will be undefined if it has been removed.

    This property can throw when used.

    InvalidEntityError

    isValid: boolean

    Returns whether the component is valid. A component is considered valid if its owner is valid, in addition to any addition to any additional validation required by the component.

    typeId: string

    Identifier of the component.

    componentId: "minecraft:can_power_jump" = 'minecraft:can_power_jump'