Gets an amplifier that may have been applied to this effect.
Sample values range typically from 0 to 4. Example: The
effect 'Jump Boost II' will have an amplifier value of 1.
抛出
只读displayName
displayName:string
备注
Gets the player-friendly name of this effect.
抛出
只读duration
duration:number
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Gets the entire specified duration, in ticks, of this
effect. There are 20 ticks per second. Use
TicksPerSecond constant to convert between ticks and
seconds.
抛出
只读isValid
isValid:boolean
备注
Returns whether an effect instance is available for use in
this context.
Represents an effect - like poison - that has been added to an Entity.