@minecraft
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    类 Effect

    Represents an effect - like poison - that has been added to an Entity.

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    amplifier: number

    Gets an amplifier that may have been applied to this effect. Sample values range typically from 0 to 4. Example: The effect 'Jump Boost II' will have an amplifier value of 1.

    displayName: string

    Gets the player-friendly name of this effect.

    duration: number

    Gets the entire specified duration, in ticks, of this effect. There are 20 ticks per second. Use TicksPerSecond constant to convert between ticks and seconds.

    isValid: boolean

    Returns whether an effect instance is available for use in this context.

    typeId: string

    Gets the type id of this effect.