@minecraft
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    类 ClientSystemInfo

    Contains the device information for a client instance.

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    属性

    locale: string

    The locale selected by the client (e.g., en_US, fr_FR, ja_JP). Note that in most cases, server scripts should not use this property to manually localize text. Instead, use RawMessage with a translate field to send localization keys, allowing each client to resolve them in their own language automatically. Direct use of locale for localization is fragile and may produce unexpected results when players with different languages are on the same server.

    maxRenderDistance: number

    The max render distance for the device in chunks.

    memoryTier: MemoryTier

    Describes the memory of the device.

    platformType: PlatformType

    The platform type of the device.