世界修改Biome Identifier. If the corresponding biome has had its horizon blend max overriden using scripting, then the override value will be removed and the biome will use the value provided by json
世界修改Biome Identifier. If the corresponding biome has had its horizon blend mie start overriden using scripting, then the override value will be removed and the biome will use the value provided by json
世界修改Biome Identifier. If the corresponding biome has had its horizon blend min overriden using scripting, then the override value will be removed and the biome will use the value provided by json
世界修改Biome Identifier. If the corresponding biome has had its horizon blend start overriden using scripting, then the override value will be removed and the biome will use the value provided by json
世界修改Biome Identifier. If the corresponding biome has had its moon mie strength overriden using scripting, then the override value will be removed and the biome will use the value provided by json
世界修改Biome Identifier. If the corresponding biome has had its rayleigh strength overriden using scripting, then the override value will be removed and the biome will use the value provided by json
世界修改Biome Identifier. If the corresponding biome has had its sky horizon color overriden using scripting, then the override value will be removed and the biome will use the value provided by json
世界修改Biome Identifier. If the corresponding biome has had its sky zenith color overriden using scripting, then the override value will be removed and the biome will use the value provided by json
世界修改Biome Identifier. If the corresponding biome has had its sun glare shape overriden using scripting, then the override value will be removed and the biome will use the value provided by json
世界修改Biome Identifier. If the corresponding biome has had its sun mie strength overriden using scripting, then the override value will be removed and the biome will use the value provided by json
世界修改Either a number (range [0,1]) or a set of keyframes. The keyframes are composed of key value pairs. The key is a number (range [0,1]) to signify a time of day (0.0 and 1.0 are noon, 0.25 is sunset, 0.5 is midnight, and 0.75 is sunrise). The value is also a number (range [0,1])
Biome Identifier. The horizon blend max will be set for the specified biome.
世界修改Either a number (range [0,1.2]) or a set of keyframes. The keyframes are composed of key value pairs. The key is a number (range [0,1]) to signify a time of day (0.0 and 1.0 are noon, 0.25 is sunset, 0.5 is midnight, and 0.75 is sunrise). The value is also a number (range [0,1.2])
Biome Identifier. The horizon blend mie start will be set for the specified biome.
世界修改Either a number (range [0,1]) or a set of keyframes. The keyframes are composed of key value pairs. The key is a number (range [0,1]) to signify a time of day (0.0 and 1.0 are noon, 0.25 is sunset, 0.5 is midnight, and 0.75 is sunrise). The value is also a number (range [0,1])
Biome Identifier. The horizon blend min will be set for the specified biome.
世界修改Either a number (range [0,1]) or a set of keyframes. The keyframes are composed of key value pairs. The key is a number (range [0,1]) to signify a time of day (0.0 and 1.0 are noon, 0.25 is sunset, 0.5 is midnight, and 0.75 is sunrise). The value is also a number (range [0,1])
Biome Identifier. The horizon blend start will be set for the specified biome.
世界修改Either a number (range [0,60]) or a set of keyframes. The keyframes are composed of key value pairs. The key is a number (range [0,1]) to signify a time of day (0.0 and 1.0 are noon, 0.25 is sunset, 0.5 is midnight, and 0.75 is sunrise). The value is also a number (range [0,60])
Biome Identifier. The moon mie strength will be set for the specified biome.
世界修改Either a number (range [0,11]) or a set of keyframes. The keyframes are composed of key value pairs. The key is a number (range [0,1]) to signify a time of day (0.0 and 1.0 are noon, 0.25 is sunset, 0.5 is midnight, and 0.75 is sunrise). The value is also a number (range [0,11])
Biome Identifier. The rayleigh strength will be set for the specified biome.
世界修改Either a RGB triplet or a set of keyframes. The keyframes are composed of key value pairs. The key is a number (range [0,1]) to signify a time of day (0.0 and 1.0 are noon, 0.25 is sunset, 0.5 is midnight, and 0.75 is sunrise). The value is a RGB triplet
Biome Identifier. The sky horizon color will be set for the specified biome.
世界修改Either a RGB triplet or a set of keyframes. The keyframes are composed of key value pairs. The key is a float in the range 0-1 to signify a time of day and the value is a RGB triplet
Biome Identifier. The sky zenith color will be set for the specified biome.
世界修改Either a number (range [0,50]) or a set of keyframes. The keyframes are composed of key value pairs. The key is a number (range [0,1]) to signify a time of day (0.0 and 1.0 are noon, 0.25 is sunset, 0.5 is midnight, and 0.75 is sunrise). The value is also a number (range [0,50])
Biome Identifier. The sun glare shape will be set for the specified biome.
世界修改Either a number (range [0,60]) or a set of keyframes. The keyframes are composed of key value pairs. The key is a number (range [0,1]) to signify a time of day (0.0 and 1.0 are noon, 0.25 is sunset, 0.5 is midnight, and 0.75 is sunrise). The value is also a number (range [0,60])
Biome Identifier. The sun mie will be set for the specified biome.
Used to affect atmospheric scattering for Vibrant Visuals