属性
只读is Active
isActive : boolean
方法
add Custom Marker
addCustomMarker ( iconIdentifier : string , data : MinimapMarkerData [] , dimensionId : string , ) : void
add Multiplayer Marker
addMultiplayerMarker () : void
get Player Color
getPlayerColor ( playerId : string ) : RGBA
has Custom Group
hasCustomGroup ( iconIdentifier : string ) : boolean
remove All Custom Markers
removeAllCustomMarkers ( dimensionId : string ) : void
remove Custom Marker
removeCustomMarker ( iconIdentifier : string , dimensionId : string ) : void
世界修改
参数
iconIdentifier : string
dimensionId : string
返回 void
remove Location Marker
removeLocationMarker ( dimensionId : string ) : void
remove Multiplayer Marker
removeMultiplayerMarker () : void
set Active
setActive ( active : boolean ) : void
set Size
setSize ( mapWidth : number , mapHeight : number ) : void
世界修改
参数
mapWidth : number
mapHeight : number
返回 void
set Y Level
setYLevel ( yLevel : number ) : void
A MinimapItem represents an individual minimap instance that manages map data, controls display state, and provides configuration for markers and visual properties.