属性 只读is Active isActive : boolean
方法 add Custom Marker addCustomMarker ( iconIdentifier : string , data : MinimapMarkerData [] , dimensionId : string , ) : void add Multiplayer Marker addMultiplayerMarker () : void get Player Color getPlayerColor ( playerId : string ) : RGBA has Custom Group hasCustomGroup ( iconIdentifier : string ) : boolean remove All Custom Markers removeAllCustomMarkers ( dimensionId : string ) : void remove Custom Marker removeCustomMarker ( iconIdentifier : string , dimensionId : string ) : void 世界修改参数 iconIdentifier : string dimensionId : string 返回 void remove Location Marker removeLocationMarker ( dimensionId : string ) : void remove Multiplayer Marker removeMultiplayerMarker () : void set Active setActive ( active : boolean ) : void set Size setSize ( mapWidth : number , mapHeight : number ) : void 世界修改参数 mapWidth : number mapHeight : number 返回 void set Y Level setYLevel ( yLevel : number ) : void
A MinimapItem represents an individual minimap instance that manages map data, controls display state, and provides configuration for markers and visual properties.