属性
方法
endPainting
endPainting(cancelled: boolean): void
isBrushPaintBusy
isBrushPaintBusy(): boolean
setBrushShapeOffset
setBrushShapeOffset(offset: Vector3): void
setBrushShapeVisible
setBrushShapeVisible(visible: boolean): void
setFlattenHeight
setFlattenHeight(flattenHeight: number): void
setFlattenRadius
setFlattenRadius(flattenRadius: number): void
setTerrainStrength
setTerrainStrength(terrainStrength: number): void
switchBrushPaintMode
switchBrushPaintMode(paintMode: PaintMode): void
备注