An identifier that can be used to identify a player across
sessions.
方法
allowJoin
allowJoin():void
返回 void
备注
Call this to explicitly allow the player to join the server.
This is useful when player joining is disabled
(allow-player-joining is set to false when playing on
dedicated server).
Deprecated - use disallowJoin instead.Call this to
disconnect a player. They will be allowed to try to join
again. They will be allowed to try to join again after being
disconnected.
The data available before a player joins the world.